Tomb Raider 6: The Angel Of Darkness Walkthrough & Game Guide
Level 8: Bouchard's Hideout
Kills: 4
Pick-ups: 13
Upgrades: NO
In this level, you need to find and talk to Bouchard, get more info about Werner and convince him to give you protection. When the level begings, draw weapons and kill the rat coming over you. If you do not want to waste ammo, just ignore it. Follow the hallway, ignoring the door on the right. You will come out from it later. Watch your steps as the floor ahead collapses. At this point, you can do either: • When you see the floor trembling beneath you, do a standing jump to land on the solid floor ahead. • Drop into the pit below. The crawlspace on the right leads to another pit with nothing interesting than two rats. So, after dropping into the first pit, climb up the vine-covered wall ahead. Use the pipe on the right hand wall to shimmy across the second pit. Do not stop however, because Lara has just enough strength to make it across. This pit is the second one you would have met if you had followed the crawlspace. So, if you accidentally fall down, go to the right where the pile is and use the small box to climb above (as shown in this screenshot). If you cannot do that, return back to the first pit and climb up the vine-covered wall. Then use the pipe to shimmy across. Follow the hallway and be careful because the floor ahead collapses. Ignore the crevice in the right hand wall, because it does not lead you to the opposite ledge. Either slide into the water or take a running jump and grab the opposite ledge. If you slide into the water, dive deep enough and follow the tunnel beneath the rock. At the end (now, can you tell us what the rat is doing here?), grab the vines on the right and climb up the wall until you reach the crevice. Shimmy to the left and drop down. If Lara does not correspond to your left key, slightly press the up cursor key to get the "hanging" position. If you jump and grab the opposite ledge, you can use the pipe above and shimmy across. The metal bar above prevents you from continuing to the end, so drop to the small platform. You have about three seconds to side-step a bit to the right and jump to the narrow ledge ahead, because the platform below you collapses. Make sure you side-step to the right, otherwise Lara jumps up, grabs the pipe again and sometimes gets stuck in the crevice in the ceiling. Immediately jump forwards because the ledge collapses. If, at any time, you fall into the water, just swim to the end and refer above on how you can climb out. Follow the hallway, taking a note of the grating on the right. For now, go to the end and grab the movable rock. Pull it to loose the rocks behind and unblock the way to Bouchard. Return back and kick open the grating on the left. Kill the rat and crawl through the opening. When you stand up in the next room, pick up the Vector-R35 Clip. Then open the door on the right and enter the passage. Open the next door and go to through it. You are back at the beginning of the level. Back at the start - Turn left and pass the rocks. Jump into the water and climb out at the other side. Bouchard's hideout - You are getting close to Bouchard! Go through the opening in the wall to reach a cell. Follow the left doorway to enter a second cell with a man moaning on a cot. (Poor guy!! What have they done to him?). Get the Small Medipack from the wall next to him and exit the cell through the door. Enter the cell ahead and pick up the Desert Ranger Clip from the far right corner, behind the coffin. Exit and go to the right. Meeting Bouchard - You are about to enter Bouchard's office. Save your game before proceeding, in case something goes wrong in there. Open the door and enter the office. Be polite to Bouchard, especially on your first interactive choice. If you choose "Don't jerk me around", Bouchard will lose his patience. Then a video will show Lara being impolite and he will kill her (oops!!). Say that you lost your friend and you are wanted for his murder. Bouchard tells Lara that Von Croy wanted access to recent archeological diggings inside the Louvre. Lara asks for protection (difficult days in Paris) and Bouchard tells her that the best man for her is Daniel Rennes, the owner of the pawnshop (you will get this info in your Notebook after the dialogue). So, they make a deal; Lara will get the weaponry from Rennes if she carries him some Czech Passports. That way she will take care some "business arrangements" for Bouchard and Rennes will know she has come through him. [ Notebook Reference ] Leaving Bouchard's hideout - You now have a Wad Of Passports in your inventory. Pull the lever from the left of the room to open the gate of a cell back at the corridor. Exit the office and head to the end of the corridor. Enter the cell on your left and pick up the Vector-R35 Clip from the right hand corner. Push\ pull the movable crate to the left of the entrance (as shown in this screenshot). Make sure you push it towards the entrance as much as you can, until you cannot push it further. Climb on the crate and jump up to grab the ledge above. Pull up and use the lever to open the door in Bouchard's office. Return back to the office and go through the door. (Note about the items - At this point, St. Aircard's Church, Parisian Ghetto and the small part of Bouchard's Hideout level that you can access only from Parisian Ghetto have been reset regarding the pick-ups, which means that you can re-collect all the items in these three levels, even if you got them before.) Back to St. Aicard's Church - If you have not been here before, check this page on how you can get some items. Exit the Church to return to Parisian Ghetto. You have to go to Renne's Pawnshop as you have dealt with Bouchard. After exiting the Church, turn left and head down the ascent. Pass the truck and follow the road to the end. Enter Renne's Pawnshop. The cut scene shows Lara entering the Pawnshop. She sees a man exiting from there and then enters the Pawnshop. It is messed up, the bar is broken in two pieces and she leaves the Passports on it. Renne's pawnshop - Enter the room behind the broken bar. Rennes is dead and a symbol is drawn on the floor by his blood. Pick up Rennes' Wallet and go to the back of the room. If you approach the trapdoor on the left, Lara says it looks like a way out. There is also a locked door that needs a code to open. Examine Rennes' Wallet to get a Scrap Of Paper with the code on it. Enter the code (14529) to open the door. When you enter the small room, Lara says that Werner obviously never had the chance to collect the items. You do now. Start picking up the goodies: the Explosives, the Dart SS Gun and a four Dart Pack for it, the Map Of Sewers Around Louvre, the Map Of Archaeological Dig, the K2 Impactor Gun and the Battery for it. When you get all of them, you activate the laser censors and the door behind you closes. The camera the shows an activated bomb. You have about 35 seconds to escape. So, as soon as you regain control of Lara, turn right and push the button and open the door. Exit and turn right where the trapdoor is. Press Action to open it. If you press the Up arrow key, Lara will turn around and hang from the edge. You then need to turn around in order to run, which is a complete waste time. Instead, after opening the trapdoor, press the Roll button. Lara will roll on the spot, fall through the trapdoor and face the direction of the way out. Follow the hallway, jumping at the same time. Again, drop through the hole and turn left. Start running to avoid the flames. Even if you think that the flames have reached you, do not stop! Just keep running. A cut scene shows this familiar man lighting a cigarette and watching Lara as she explodes from the building. He then throws the cigarette in the river and leaves. In the next cut scene, the man that Lara saw in the pawnshop addresses the Cabal (himself, two women and two men). He already has the three Obscura Paintings and says that Werner had located the fourth one in Paris. Once they get it, they will reassemble in Prague, as it is time to awaken The Sleeper, the creature that we see at the same time. They are also closer to the Fifth and last Painting in Prague and they will gather in Strahov. He then calls Gunderson (one of the two men) and asks him to dispatch his team for the Fourth Painting.
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Last update: 20 February 2009: Text has been improved and all screenshots have been replaced. Also, new screenshots have been added. |
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